![]() ![]() More info See in Glossary or by using the lights’ Gizmos directly in the scene view An interactive view into the world you are creating. ![]() The shape parameters of spot, point and area lights can be adjusted from the inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. A spot light also has a direction but since it has a limited range, its position does matter. ![]() More info See in Glossary (except when it is using a Cookie) with the forward/Z axis indicating the direction. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. If you enable scene view lighting (the “sun” button on the toolbar) then you can see a preview of how the lighting will look as you move light objects and set their parameters.Ī directional light can generally be placed anywhere in the scene A Scene contains the environments and menus of your game. Lights are very easy to use in Unity - you simply need to create a light of the desired type (eg, from the menu GameObject > Light > Point Light) and place it where you want it in the scene. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |